Y&T Soft

Aquila › Manual

Keys

Everything can be done with the mouse alone. The keys are there to make it quicker. A key does nothing while a menu or a text box has the focus, or while the other side is acting.

In battle, on your man's turn

Key What it does
1 to 9 Arm that stroke of the weapon in hand, in the order the action bar shows them. Press it again to put it down
A Change the aim: high, body, low, called, and round again
R Change the ward to be struck from. The ward is taken with the next stroke, free of cost, or at once with Take it, for 1 point
[ and ] Turn one face to the left or to the right, for 1 point
C Arm Close in, 4 points
X Arm Break away, 4 points
G Arm Wrestle, 4 points
T Arm the throw, if the weapon in hand can be thrown
F Arm Loose, if a bow is in hand
S Stand up, if he is on the ground and his legs will bear him, 4 points
B Bind the worst open wound, 4 points
I Open or close the kit
W Hold: step out of the order and act after the rest, keeping up to 4 points back
E End turn
Escape Put down the armed stroke or verb, close the kit, or close the wound chart a blow is being called on

Arming a verb lights whoever it can be spent on. Click a lit man to spend it. A click anywhere else, a right click or Escape only puts it down: nothing is ever spent by a stray click.

On the wound chart a blow is called on

Key What it does
1 to 9 Choose that stroke to call the blow with, if it is one the chart offers
Tab, then Enter or Space Move through the parts listed beside the doll, and strike the blow at the one with the focus
Escape Close the chart and go back to choosing who. Nothing has been spent

Forming up, before the first turn

Key What it does
1 to 6 Stand the company in one of the 6 shapes, in the order the bar shows them
[ and ] Turn the man in hand one face to the left or right. Nothing is spent before the battle
Enter Begin the battle
Escape Put down the man in hand. A right click does the same

The kit

Key What it does
I or Escape Close the kit
R While dragging a piece, turn it. A right click or a turn of the wheel does the same
Enter or Space Select the piece that has the focus, to use the buttons on it
Ctrl and a click Put the piece on, or take it in hand, as dragging it there would. Cmd on a Mac
Alt and a click Stow the piece: into the pack in a fight, into the cart on the road

The wound chart

Key What it does
Enter or Space On a part of the body that has the focus, show what has been done to it

Tab moves the focus through the parts of the body, the chart's tabs and every button, as it does anywhere on a page.

The mouse

On a touch screen a tap does what a click does, and the tooltip for a man or a lit target shows after the tap, since there is nothing to hover with.

The desktop build

F11 goes fullscreen and back. The browser's own keys for reloading and searching the page are switched off, so a stray key cannot throw a battle away.